Rise of the Rhythm: Using Gamification to Engage and Motivate Music Students
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Issue Date
2014
Authors
Birch, Heather J. S.
Advisor
Artist
Creator
Editor
Photographer
Type
Article
Keywords
Gamification
Music students
Music practice
Recorder students
Student motivation
Rise of the Rhythm (Game)
Music students
Music practice
Recorder students
Student motivation
Rise of the Rhythm (Game)
Citation
Birch, Heather. “Rise of the Rhythm: Using Gamification to Engage and Motivate Music Students.” The Recorder 56, no. 4 (2014): 11-15.
Abstract
Table of Contents
Publisher
Ontario Music Educators' Association
Copyright Notice
Copyright, Ontario Music Educators’ Association. All rights reserved.
Rights License
Attribution-NonCommercial-NoDerivatives 4.0 International License
Rights License Link
https://creativecommons.org/licenses/by-nc-nd/4.0/
Alternative Title
Using Gamification to Engage and Motivate Music Students
