Rise of the Rhythm: Using Gamification to Engage and Motivate Music Students

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Issue Date

2014

Authors

Birch, Heather J. S.

Advisor

Artist

Creator

Editor

Photographer

Type

Article

Keywords

Gamification
Music students
Music practice
Recorder students
Student motivation
Rise of the Rhythm (Game)

Citation

Birch, Heather. “Rise of the Rhythm: Using Gamification to Engage and Motivate Music Students.” The Recorder 56, no. 4 (2014): 11-15.

Abstract

Table of Contents

Publisher

Ontario Music Educators' Association

Copyright Notice

Copyright, Ontario Music Educators’ Association. All rights reserved.

Rights License

Attribution-NonCommercial-NoDerivatives 4.0 International License

Rights License Link

https://creativecommons.org/licenses/by-nc-nd/4.0/

Alternative Title

Using Gamification to Engage and Motivate Music Students