Browsing Birch, Heather J. S. by Issue Date
Now showing items 1-11 of 11
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Rise of the Rhythm: Using Gamification to Engage and Motivate Music Students
(Ontario Music Educators' AssociationToronto, Ont., 2014) -
Feedback in Online Writing Forums: Effects on Adolescent Writers
(ScholarWorks, Western Michigan UniversityKalamazoo, MI, 2016) -
Potential of SoundCloud for Mobile Learning in Music Education: A Pilot Study
(Inderscience Enterprises Ltd.Geneva, Switzerland, 2017)This article considers a mobile application known as SoundCloud in light of its potential for use in music education contexts. In relation to four affordances of effective mobile learning tools, and situated learning theory, ... -
Technical Exercise Practice: Can Piano Students be Motivated by Gamification?
(Intellect BooksBristol, UK, 2017)Gamification is a process whereby game design and game mechanics are applied in non-game contexts to influence behaviour. This research study explores the effects of gamification on young piano students' practice of technical ... -
Music Learning in an Online Affinity Space: Using a Mobile Application to Create Interaction During Independent Musical Instrument Practice
(Heather Janette Spicer BirchToronto, Ont., 2018)This research study considers the effects of the implementation of a mobile application designed for use during music students’ independent practice sessions between weekly lessons. Designed as an intrinsic case study, ... -
Exploring a Leaderboard Alternative in a Gamified Mobile App for Music Learning
(IADIS PressNot known, 2019)This paper describes the use of an Android app, PracticeCactus, to support independent piano practice in the context of one music teacher's private studio through a feature known as "Daily Practice Goal" (DPG) notifications. ... -
Canadian Students Should Have an Informed Personal Stance on their National Anthem O Canada
(Canadian Music Educators AssociationToronto, Ont., 2022) -
Using a Motivational Typology to Understand and Respond to Disruptive Behavior
(Association for the Advancement of Computing in Education (AACE)Waynesville, NC, U.S.A., 2022)This case study is about understanding disruptive students who are motivated by a psychological need to invoke change in a learning space. Marczewski’s User Types Test, a typology for classifying both intrinsic and extrinsic ... -
Teacher Education at Tyndale: Faith-Based, Privately Funded, Publicly Accountable
(Canadian Association for Teacher Education (CATE)/ Association canadienne de formation d’enseignement (ACFE)Ottawa, ON, 2022) -
Using a Mobile App to Create Relevant and Participatory Music Learning Spaces
(IADIS Press[unknown], 2023-03-11)This case study features pedagogical strategies that were used in the context of a mobile app for learning to encourage relevant engagement and participation. For 20 weeks, a group of 18 piano students, ages 10 through 15, ... -
Understanding Motivational Differences through the Lens of Gamification User Types.
(George Fox UniversityNewberg, Or., 2023-05)In the context of an educational technology course, teacher candidates completed Marczewski’s User Types Hexad Test, a questionnaire based on a typology for classifying both intrinsic and extrinsic motivational tendencies. ...